3D B
Tools I Use Used for 3D modeling, UV unwrapping, basic rigging, rendering, and animation workflows. Advanced Blender Character rigging, skeletal animation, and clean-up for motion capture and gameplay loops. Proficient Maya Hard-surface modeling, texturing, and environment design. Proficient 3D Max Motion capture integration, character posing, and real-time 3D animation with facial expression tools. Expert iClone … Read more